Protagonist Profile and Concept

Name: James Cassidy

Age: 23.
Gender: Male.
Height: 5”9.
Weight: 150 lbs.
Clothing: The typical clothing of an average male that represents casual styling, having a flashlight as part of his outfit to guide through the environment.
Interests: Drugs, having his own way, women (lust), power, committing acts that are considered unethical.
Strengths: Determination, focus.
Weaknesses: Himself (He is not aware he has put himself in great trouble), Desires, Lack of fighting experience, mental state, fear.
Objective: To find a way out of the alternate world he is trapped inside after waking up, determined to go back to the real world not knowing he is one that was made for him. There are hints that will show him a possible way for him to get out but at the end he will discover he cannot escape.



The character was first drawn by hand to get a rough idea of how he would look. With examples ideas of hairstyles and face appearance. The character is designed to fit into the typical style of a normal anime male character. James is given normal clothing with a person flashlight in his pocket to help him see through the dark. The hand drawings allowed me to produce rough sketches and concept ideas as seen with the different type of faces, showing progression and planning of how I would like the protagonist would look. 


The character is then drawn digitally for an clearer image and a better understanding of how he will look in the game. This was drawn using the Adobe Photoshop software where I was limited to using one drawing tool with that being the basic paintbrush tool to try and draw my character in a clearer portrayal. Colour has not been applied to the drawing yet due to the varying factor of the game's aesthetics where the game's colour scheme may be dependant to change during gameplay or the stronger presence of shadows and fog will make me consider stricter on the choice of colours I would want for the protagonist.

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